Dr. Patrick Parra Pennefather

Dr. Patrick Parra Pennefather

The teachings, research and examples of service presented here are an extension of my work as a technologist, instructional designer, and virtual and real assistant professor at the University of British Columbia. My research creation is focused on the design and composition of sound for physical and mediated productions as well as the co-creation, applied/experimental research and supervision of immersive technology projects. I work with amazing people within several intersecting communities of practice including the live performing arts, the digital media industry (games, xR, VFX, animation) in addition to the fields of cybernetics and biomedical visualization.

I co-construct worlds that extend physical stages to virtual arenas with a focus on the user/audience/participant/inter-actor/learner/teacher/human experience. Integrated values include persistent engagement, disruptive play, humour, prototyping and human-centered design, integrating various interdisciplinary perspectives (dance, theatre, music, installation, virtual performance, teaching, hybrids, games) across disciplines (performing arts, business, interactive design, xR and law). The types of research I engage in fall under the category of research creation, market research, applied and experimental research as well as educational research.

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